mission impossible : final Reckoning
Overview: We were thrilled when the team at Untold invited us to contribute to Mission: Impossible - Dead Reckoning Part One. This marked our third collaboration on the franchise, and we were eager to make a significant impact.
Our primary task was to develop various designs and animations for the film's opening mission briefing, all centered around a more analogue aesthetic. Over several weeks, we crafted a series of looks that evoked a gritty, almost tangible feel.
Unfortunately, much like with the previous film, the director decided to pursue a different creative direction, and our work wasn't ultimately used. Despite this, we were incredibly proud of the elements we designed; they looked great and will undoubtedly prove valuable for similar challenges in the future.
Year: 2024
Software: Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Cinema 4d,
Plugins: Red Giant Suite, Redshift
Credits: Untold, GHM&D
